Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodeskas 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials a complete with before and after files a help users at all levels build real world skills.As an example of the Ink a#39;n Paint material, youa#39;ll render a cartoonish chicken model as a cartoon that is fit for the Sunday papers. To apply the Ink a#39;n Paint material to a turtle model, follow these steps: 1. 5. Open the Cartoon chicken.max fileanbsp;...
|Title||:||Kelly L. Murdock's Autodesk 3ds Max 2015 Complete Reference Guide|
|Author||:||Kelly L. Murdock|
|Publisher||:||SDC Publications - 2014-10|